Project Tiberium



So the last few weeks has been fun. Learning how guys make dirty textures. Learning how guys make cinema quality textures and the rendering farms that goes with it.

Today I have decided that by Friday I want to have made a tiberium field in honor of my favourite childhood game.. Command and Conquer. The brotherhood of Nod was my favourite alliance and always complete first.

So finally here is the Grey scale mock-up and block out using Debris Maker 2 and Multi scatter:

Soon the Colour Version will be up then I can start getting decent bridge models going and get down to the fun stuff again.




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